///****************************************************************************
// * Copyright (c) 2018.12 liangxie
// * 
// * http://qframework.io
// * https://github.com/liangxiegame/QFramework
// * 
// * Permission is hereby granted, free of charge, to any person obtaining a copy
// * of this software and associated documentation files (the "Software"), to deal
// * in the Software without restriction, including without limitation the rights
// * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// * copies of the Software, and to permit persons to whom the Software is
// * furnished to do so, subject to the following conditions:
// * 
// * The above copyright notice and this permission notice shall be included in
// * all copies or substantial portions of the Software.
// * 
// * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// * THE SOFTWARE.
// ****************************************************************************/
//
//using System;
//using DG.Tweening;
//
//namespace QF.Action
//{
//	public class DOTweenAction : NodeAction, IPoolable, IPoolType
//	{
//
//		private Func<Tweener> mTweenFactory;
//
//		public static DOTweenAction Allocate(Func<Tweener> tweenFactory)
//		{
//			var action = SafeObjectPool<DOTweenAction>.Instance.Allocate();
//
//			action.mTweenFactory = tweenFactory;
//
//			return action;
//		}
//
//		protected override void OnBegin()
//		{
//			var tween = mTweenFactory.Invoke();
//
//			tween.OnComplete(Finish);
//		}
//
//		public void OnRecycled()
//		{
//			mTweenFactory = null;
//		}
//
//		public bool IsRecycled { get; set; }
//
//		public void Recycle2Cache()
//		{
//			SafeObjectPool<DOTweenAction>.Instance.Recycle(this);
//		}
//	}
//
//	public static partial class IActionChainExtention
//	{
//		public static IActionChain DOTween(this IActionChain selfChain, Func<Tweener> tweenFactory)
//		{
//			return selfChain.Append(DOTweenAction.Allocate(tweenFactory));
//		}
//	}
//}